minic/tests/game.test

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// NOTE: DO NOT TEST WITH build.sh because geti (input)
void guessing_game(int n)
{
int x = 4; // no syscall for rand in spim -_-
int res = -1;
while (res != x) {
puts("Guess the number\n");
res = geti();
if (res < x) {
puts("Too little\n");
} else if (res > x) {
puts("Too big\n");
}
}
puts("Bravo, you guessed!\n");
}
int main()
{
puts("Hello, enter a max for guessing game\n");
guessing_game(10);
return 0;
}