dancing_droids/src/main.rs

182 lines
5.5 KiB
Rust

// Dancing Droids
// Copyright (C) 2020 Martin HART, Volodymyr PATUTA, Stephane Elias BENABDESLAM
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
use clap::{App, Arg};
use std::collections::HashMap;
use std::fs;
use std::io;
mod robot;
mod world;
/// Check if the robot is in the map.
fn check_map(r: &robot::Robot, w: &world::World) -> Result<(), String> {
if (r.p.x, r.p.y) < (0, 0) || (r.p.x, r.p.y) > (w.x, w.y) {
Err(format!("The robot {} is off map", r.id))
} else {
Ok(())
}
}
/// Check if the robot collide with another one at the given position.
fn check_collisions(
r: &robot::Robot,
w: &world::World,
h: &HashMap<&robot::Position, &u32>,
) -> Result<(), String> {
match h.get(&r.p) {
Some(&x) => Err(format!(
"The robot id: {} collided with robot id: {} in position: ({};{}) !",
&r.id, x, &r.p.x, &r.p.y
)),
None => Ok(()),
}
}
/// Parse the config file, generate the world and robot pool.
fn parse_config(conf: String, pool: &mut Vec<robot::Robot>) -> Result<world::World, &'static str> {
let mut lines = conf.lines();
// The first line of the config file should be the World.
let raw_line: &str = match lines.next() {
Some(raw) => raw,
None => return Err("Could not read the first line of the config file !"),
};
let mut tokens = raw_line.split_whitespace();
let token1 = match tokens.next() {
Some(raw) => raw,
None => return Err("Could not read the first token of the first line !"),
};
let token2 = match tokens.next() {
Some(raw) => raw,
None => return Err("Could not read the second token of the first line !"),
};
let x: i32 = match token1.parse::<i32>() {
Ok(x) => x,
Err(_) => return Err("Could not convert token one from the first string to i32"),
};
let y: i32 = match token2.parse::<i32>() {
Ok(x) => x,
Err(_) => return Err("Could not convert token two from the first string to i32"),
};
loop {
// This line should be empty.
let empty_line = match lines.next() {
None => break,
Some(x) => x,
};
if !empty_line.is_empty() {
return Err("This line should be empty !");
}
let raw_setup = match lines.next() {
None => return Err("This line should be the config !"),
Some(raw) => raw,
};
if raw_setup.is_empty() {
return Err("This line should not be empty !");
}
let raw_inst = match lines.next() {
None => return Err("This line should be the instruction !"),
Some(raw) => raw,
};
if raw_inst.is_empty() {
return Err("Thi line should not be empty !");
}
println!("{}", raw_setup);
println!("{}", raw_inst);
}
Ok(world::World { x, y })
}
/// Retrieve the content of a file and return it as a string.
fn open_file(filename: &str) -> io::Result<String> {
let content = fs::read_to_string(filename)?;
Ok(content)
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
// We handle CLI flags here.
let matches = App::new("DancingDroids")
.version("0.1.0")
.about("When droids dance togethers")
.arg(
Arg::with_name("file")
.short("f")
.long("file")
.takes_value(true)
.help("Configuration file"),
)
.get_matches();
let raw_conf = open_file(matches.value_of("file").unwrap_or("two_robots.txt"))?;
let mut robot_pool: Vec<robot::Robot> = Vec::new();
let world: world::World = parse_config(raw_conf, &mut robot_pool)?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_open_file() {
assert!(open_file("two_robots.txt").is_ok());
assert!(open_file("test_unexisting_file.extension").is_err());
}
#[test]
fn test_check_map() {
let mut r = robot::Robot::new(
0,
robot::Orientation::N,
robot::Position { x: 2, y: 3 },
vec!['F'],
);
let w = world::World { x: 10, y: 10 };
assert!(check_map(&r, &w).is_ok());
}
#[test]
#[should_panic]
fn test_check_map_fail() {
let mut r = robot::Robot::new(
0,
robot::Orientation::N,
robot::Position { x: 2, y: 3 },
vec!['F'],
);
let w = world::World { x: 1, y: 1 };
assert!(check_map(&r, &w).is_ok());
}
#[test]
#[should_panic]
fn test_check_collisions() {
let mut r = robot::Robot::new(
0,
robot::Orientation::N,
robot::Position { x: 2, y: 3 },
vec!['F'],
);
let w = world::World { x: 10, y: 10 };
let mut h: HashMap<&robot::Position, &u32> = HashMap::new();
h.insert(&robot::Position { x: 2, y: 3 }, &1);
assert!(check_collisions(&r, &w, &h).is_ok());
}
}