185 lines
4.7 KiB
Rust
185 lines
4.7 KiB
Rust
use clap::{App, Arg};
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use queues::*;
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use std::fs;
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use std::io;
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/// Struct to store the world.
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struct World {
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x: u32,
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y: u32,
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map: Vec<char>,
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}
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impl World {
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/// Create a new map full of dots.
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fn create_map(&mut self) {
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self.map = vec!['.'; (self.x * self.y) as usize];
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}
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/// Set robot on the map.
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fn set_robot(&mut self, r: Robot) {
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self.map[(r.p.x * r.p.y) as usize] = match r.o {
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Orientation::N => '↑',
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Orientation::S => '↓',
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Orientation::E => '→',
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Orientation::W => '←',
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}
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}
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/// Check if a position is free.
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fn empty_position(&mut self, p: Position) -> bool {
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self.map[(p.x * p.y) as usize] == '.'
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}
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}
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/// Struct to store robot position.
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struct Position {
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x: u32,
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y: u32,
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}
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/// A Robot *aka droid* is represented here.
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/// Each robot must have a unique id.
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struct Robot {
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id: u32,
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o: Orientation,
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p: Position,
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q: Queue<char>,
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}
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impl Robot {
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/// Apply forward instruction to the robot.
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fn move_forward(&mut self) {
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match self.o {
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Orientation::N => self.p.y -= 1,
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Orientation::S => self.p.y += 1,
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Orientation::E => self.p.x += 1,
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Orientation::W => self.p.x -= 1,
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}
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}
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/// Apply right instruction to the robot.
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fn move_right(&mut self) {
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match self.o {
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Orientation::N => self.p.x += 1,
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Orientation::S => self.p.x -= 1,
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Orientation::E => self.p.y += 1,
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Orientation::W => self.p.y -= 1,
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}
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}
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/// Apply left instruction to the robot.
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fn move_left(&mut self) {
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match self.o {
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Orientation::N => self.p.x -= 1,
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Orientation::S => self.p.x += 1,
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Orientation::E => self.p.y -= 1,
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Orientation::W => self.p.y += 1,
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}
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}
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/// Apply North orientation to the robot.
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fn turn_north(&mut self) {
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self.o = Orientation::N
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}
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/// Apply South orientation to the robot.
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fn turn_south(&mut self) {
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self.o = Orientation::S
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}
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/// Apply East orientation to the robot.
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fn turn_east(&mut self) {
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self.o = Orientation::E
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}
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/// Apply West orientation to the robot.
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fn turn_west(&mut self) {
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self.o = Orientation::W
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}
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}
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/// Enum to store all possible orientations.
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enum Orientation {
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N,
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E,
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S,
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W,
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}
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/// Enum to store all possible instructions.
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enum Instruction {
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L,
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R,
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F,
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}
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/// Parse char and return corresponding orientation.
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fn parse_orientation(c: char) -> Result<Orientation, &'static str> {
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match c {
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'N' => Ok(Orientation::N),
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'E' => Ok(Orientation::E),
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'S' => Ok(Orientation::S),
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'W' => Ok(Orientation::W),
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_ => Err("Invalid character, does not match any orientations"),
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}
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}
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/// Parse char and return corresponding instruction.
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fn parse_instruction(c: char) -> Result<Instruction, &'static str> {
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match c {
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'L' => Ok(Instruction::L),
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'R' => Ok(Instruction::R),
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'F' => Ok(Instruction::F),
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_ => Err("Invalid character, does not match any instructions"),
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}
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}
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/// Retrieve the content of a file and return it as a string.
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fn open_file(filename: &str) -> io::Result<String> {
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let content = fs::read_to_string(filename)?;
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Ok(content)
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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// We handle CLI flags here.
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let matches = App::new("DancingDroids")
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.version("0.1.0")
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.about("When droids dance togethers")
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.arg(
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Arg::with_name("file")
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.short("f")
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.long("file")
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.takes_value(true)
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.help("Configuration file"),
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)
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.get_matches();
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let raw_conf = open_file(matches.value_of("file").unwrap_or("two_robots.txt"))?;
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// We store all the robots inside a pool O_o
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let mut robot_pool: Vec<Robot> = Vec::new();
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_parse_orientation() {
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assert!(parse_orientation('N').is_ok());
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assert!(parse_orientation('E').is_ok());
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assert!(parse_orientation('S').is_ok());
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assert!(parse_orientation('W').is_ok());
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assert!(parse_orientation('Z').is_err());
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}
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#[test]
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fn test_parse_instruction() {
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assert!(parse_instruction('L').is_ok());
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assert!(parse_instruction('R').is_ok());
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assert!(parse_instruction('F').is_ok());
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assert!(parse_instruction('Z').is_err());
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}
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#[test]
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fn test_open_file() {
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assert!(open_file("two_robots.txt").is_ok());
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assert!(open_file("test_unexisting_file.extension").is_err());
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}
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}
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