Add empty_position()
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@ -24,6 +24,10 @@ impl World {
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Orientation::W => '←',
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}
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}
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/// Check if a position is free.
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fn empty_position(&mut self, p: Position) -> bool {
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self.map[(p.x * p.y) as usize] == '.'
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}
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}
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/// Struct to store robot position.
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