commenting + added key to quit

This commit is contained in:
Volodymyr Patuta 2020-12-29 01:32:15 +01:00
parent 35de6e9c2b
commit f0471ffc32
2 changed files with 50 additions and 31 deletions

View File

@ -34,6 +34,7 @@ $ make && ./solar-system
* `0` à `9` pour visualiser en grand chaque astre.
* `R` pour reprendre le contrôle (recover) du point précédant.
* `O` pour toggle mode overview (vue de haut).
* `Q` pour quitter.
* `L` pour désactiver/activer la lumière.
* `C` pour activer/désactiver l'utilisation de la couleur.

View File

@ -33,12 +33,15 @@ static int get_sign(float x, float y);
/*!\brief un identifiant pour l'écran (de dessin) */
static uint _screenId = 0;
/*!\brief une surface représentant une sphere */
// surface representing the Sun.
static surface_t * _sun = NULL;
// surface array representing 8 planets + pluto (dwarf planet).
static surface_t * _planet[9] = { NULL, NULL, NULL,
NULL, NULL, NULL,
NULL, NULL, NULL };
// surface array representing 18 moons of the planets.
static surface_t * _moon[18] = {NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
@ -50,6 +53,7 @@ static int _use_tex = 1, _use_color = 0, _use_lighting = 1;
typedef struct cam_t cam_t;
// camera structure, borrowed from sample3d_01-1.6 of GL4Dummies samples.
struct cam_t {
float x, y, z;
float theta;
@ -57,17 +61,21 @@ struct cam_t {
static cam_t _cam = {0, 1.0f, 10, 0};
// movement speed.
static float _v = 0.1f;
// window size.
static int _wW = 1200, _wH = 900;
static int _xm = 400, _ym = 300;
static int _pause = 0;
static float _s = 1.0f;
static int _movement = 1;
static int _p = -1;
static float _a = 0.0f;
static int _overview = 0;
// middle of the window.
static int _xm = 600, _ym = 450;
static int _pause = 0; // boolean value for the pause.
static float _s = 1.0f; // multiplier for angle (for speeding planets movement and rotation).
static int _movement = 1; // boolean to allow movement.
static int _p = -1; // the object (sun, planets, pluto) number to move.
static float _a = 0.0f; // rotation angle.
static int _overview = 0; // boolean to toggle overview (view from the top).
/*!\brief paramètre l'application et lance la boucle infinie. */
int main(int argc, char ** argv) {
@ -103,8 +111,9 @@ int main(int argc, char ** argv) {
* utilisées dans ce code */
void init(void) {
uint id[9], sun_id, i, moon_id[18];
_sun = mkSphere(12, 12); /*ça fait 12x12x2 trianles !*/
// create all spheres.
_sun = mkSphere(12, 12); /*ça fait 12x12x2 triangles !*/
for(i = 0; i < 18; ++i) {
_moon[i] = mkSphere(12, 12);
}
@ -112,6 +121,7 @@ void init(void) {
_planet[i] = mkSphere(12, 12);
}
// get all textures.
sun_id = getTexFromBMP("images/2k-sun.bmp");
id[0] = getTexFromBMP("images/2k-mercury.bmp");
id[1] = getTexFromBMP("images/2k-venus-surface.bmp");
@ -123,6 +133,7 @@ void init(void) {
id[7] = getTexFromBMP("images/2k-neptune.bmp");
id[8] = getTexFromBMP("images/pluto.bmp");
// https://upload.wikimedia.org/wikipedia/commons/4/4f/Moons_of_solar_system_v7.jpg
// most of the biggest moons are here.
moon_id[0] = getTexFromBMP("images/2k-moon.bmp");
moon_id[1] = getTexFromBMP("images/moons/phobos.bmp");
moon_id[2] = getTexFromBMP("images/moons/deimos.bmp");
@ -142,6 +153,7 @@ void init(void) {
moon_id[16] = getTexFromBMP("images/moons/triton.bmp");
moon_id[17] = getTexFromBMP("images/moons/charon.bmp");
// set texture to an object id and set all options.
setTexId(_sun, sun_id);
for(i = 0; i < 18; ++i)
setTexId(_moon[i], moon_id[i]);
@ -170,73 +182,76 @@ void init(void) {
atexit(sortie);
}
// get sign for further move calculation.
static int get_sign(float x, float y) {
if (x > y)
return 1;
return -1;
}
// move to the coordinate.
static void move_to(float posx, float posy , float posz){
float epsilon = 0.1f;
if (fabsf(_cam.x - posx) > epsilon){
_cam.x = _cam.x - (get_sign(_cam.x, posx) * 0.2f);
float epsilon = 0.1f; // precision for comparing
if (fabsf(_cam.x - posx) > epsilon) {
_cam.x = _cam.x - (get_sign(_cam.x, posx) * 0.09f);
}
if (fabsf(_cam.y - posy) > epsilon){
_cam.y = _cam.y - (get_sign(_cam.y, posy) * 0.2f);
if (fabsf(_cam.y - posy) > epsilon) {
_cam.y = _cam.y - (get_sign(_cam.y, posy) * 0.09f);
}
if (fabsf(_cam.z - posz) > epsilon){
_cam.z = _cam.z - (get_sign(_cam.z, posz) * 0.2f);
if (fabsf(_cam.z - posz) > epsilon) {
_cam.z = _cam.z - (get_sign(_cam.z, posz) * 0.09f);
}
}
// go to a choosen object (planet, star, pluto(dwarf))
static void goto_obj(float * mvMat) {
switch (_p) {
case 1:
_a = 0;
case 1: // MERCURY
_a = 0; // reset angle to 0.
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 4.2f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(4.2f, 1.0f, 0.5f);
break;
case 2:
case 2: // VENUS
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 7.9f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(7.9f, 1.0f, 1.0f);
break;
case 3:
case 3: // EARTH
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 10.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(10.0f, 1.0f, 1.0f);
break;
case 4:
case 4: // MARS
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 15.2f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(15.2f, 1.0f, 0.5f);
break;
case 5:
case 5: // JUPITER
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 30.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(30.0f, 1.0f, 5.0f);
break;
case 6:
case 6: // SATURN
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 50.4f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(50.4f, 1.0f, 5.0f);
break;
case 7:
case 7: // NEPTUNE
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 65.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(65.0f, 1.0f, 5.0f);
break;
case 8:
case 8: // URANUS
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 75.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(75.0f, 1.0f, 4.0f);
break;
case 9:
case 9: // PLUTO
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 85.4f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(85.4f, 1.0f, 0.1f);
break;
case 0:
case 0: // SUN
_a = 0;
lookAt(mvMat, _cam.x, _cam.y, _cam.z, 0, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f);
move_to(0.0f, 1.0f, 10.0f);
@ -340,7 +355,7 @@ void draw(void) {
// Io
rotate(nmv, r * 3.0f, 0.0f, 0.1f, 0.0f);
translate(nmv, 3.0f, 0.0f, 0.0f);
scale(nmv, (1/11.2f), (1/11.2f), (1/11.2f)); // 1/11.2f -> Jupiter is bigger then earth 11.2x / 50 io ~= moon size.
scale(nmv, (1/11.2f), (1/11.2f), (1/11.2f));
transform_n_raster(_moon[3], nmv, projMat);
memcpy(nmv, cpy, sizeof nmv);
@ -487,7 +502,7 @@ void draw(void) {
gl4dpScreenHasChanged();
/* fonction permettant de raffraîchir l'ensemble de la fenêtre*/
gl4dpUpdateScreen(NULL);
if (_pause != 1){
if (!_pause){
_a += ((360.0 * dt) / 60) * _s; // 360 in 1 minute so 1 day = 1 min
r += ((360.0 * dt) / 60) * _s; // 360 in 1 minute so 1 day = 1 min
}
@ -574,7 +589,8 @@ void key(int keycode) {
_pause = 0;
_movement = 1;
break;
case GL4DK_z:
case GL4DK_q:
exit(0);
break;
case GL4DK_0:
_p = 0;
@ -708,6 +724,7 @@ void key(int keycode) {
}
}
// handler of mouse motion.
static void pmotion(int x, int y) {
if (_movement){
_xm = x;
@ -716,6 +733,7 @@ static void pmotion(int x, int y) {
}
}
// handler of mouse buttons.
static void mouse(int button, int state, int x, int y) {
if (_movement){
double dtheta = M_PI;