software_builds/dwl/patches/alwayscenter.patch

24 lines
696 B
Diff

From 9173fdaf0d1eb853ff194ea11767ac15a0d13560 Mon Sep 17 00:00:00 2001
From: Guido Cella <guido@guidocella.xyz>
Date: Sat, 17 Apr 2021 08:59:55 +0200
Subject: [PATCH] Center floating windows
Credits to Benjamin Chausse for fixing this with multiple monitors.
---
dwl.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dwl.c b/dwl.c
index 22287fb3..80c16459 100644
--- a/dwl.c
+++ b/dwl.c
@@ -467,6 +467,8 @@ applyrules(Client *c)
mon = m;
}
}
+ c->geom.x = (mon->w.width - c->geom.width) / 2 + mon->m.x;
+ c->geom.y = (mon->w.height - c->geom.height) / 2 + mon->m.y;
wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]);
setmon(c, mon, newtags);
}