software_builds/dwm/config.h

150 lines
8.7 KiB
C

/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = {
"JetBrains Mono Nerd Font:pixelsize=14:antialias=true:autohint=true",
"Symbola:pixelsize=12:antialias=true:autohint=true",
"Inconsolata for Powerline:pixelsize=12:antialias=true:autohint=true",
"Liberation Mono:pixelsize=14:antialias=true:autohint=true",
};
static const char dmenufont[] = "JetBrains Mono Nerd Font:pixelsize=14:antialias=true:autohint=true";
static const char col_gray1[] = "#282C34";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#BBBBBB";
static const char col_gray4[] = "#DFDFDF";
static const char col_cyan[] = "#6E98EB";
static const char col_cyan1[] = "#6E98EB";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_cyan1 },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5"};
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod1Mask
// #define ALT Mod1Mask
#define SUPER Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_recent", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "st", NULL };
static const char *scrot[] = { "dmenu_scrot", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *media_controls[] = { "dmenu_media", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *volup[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL };
static const char *voldown[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL };
static const char *volmute[] = { "pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL };
static const char *micmute[] = { "pactl", "set-source-mute", "@DEFAULT_SOURCE@", "toggle", NULL };
static const char *brightnessup[] = { "light", "-A", "5.00", NULL };
static const char *brightnessdown[] = { "light", "-U", "5.00", NULL };
static const char *playpause[] = { "playerctl", "play-pause", NULL };
static const char *playnext[] = { "playerctl", "next", NULL };
static const char *playprev[] = { "playerctl", "previous", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_a, spawn, {.v = media_controls } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_n, focusstack, {.i = +1 } },
{ MODKEY, XK_e, focusstack, {.i = -1 } },
{ MODKEY, XK_minus, incnmaster, {.i = +1 } },
{ MODKEY, XK_equal, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_i, setmfact, {.f = +0.05} },
{ MODKEY, XK_grave, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ 0, XF86XK_AudioPause, spawn, {.v = playpause } },
{ 0, XF86XK_AudioPlay, spawn, {.v = playpause } },
{ 0, XF86XK_AudioNext, spawn, {.v = playnext } },
{ 0, XF86XK_AudioPrev, spawn, {.v = playprev } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = volup } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = voldown } },
{ 0, XF86XK_AudioMute, spawn, {.v = volmute } },
{ 0, XF86XK_AudioMicMute, spawn, {.v = micmute } },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = brightnessup } },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = brightnessdown } },
{ 0, XK_Print, spawn, {.v = scrot } },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};