added doc and minor changes to have a better grid
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parent
7b3bdbfa11
commit
e884ff6e9b
@ -198,6 +198,7 @@ fn open_file(filename: &str) -> io::Result<String> {
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Ok(content)
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Ok(content)
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}
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}
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///Here we display the grid by looping in every position checking if it exists in the HashMap.
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fn display_grid(
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fn display_grid(
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w: &world::World,
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w: &world::World,
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robot_pool: &Vec<robot::Robot>,
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robot_pool: &Vec<robot::Robot>,
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@ -223,6 +224,7 @@ fn display_grid(
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for j in 0..w.x {
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for j in 0..w.x {
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print!("{} ", j);
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print!("{} ", j);
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}
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}
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println!();
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}
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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// We handle CLI flags here.
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// We handle CLI flags here.
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@ -244,7 +246,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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let world: world::World = parse_config(raw_conf, &mut robot_pool)?;
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let world: world::World = parse_config(raw_conf, &mut robot_pool)?;
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let mut hash: HashMap<robot::Position, u32> = HashMap::new();
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let mut hash: HashMap<robot::Position, u32> = HashMap::new();
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create_hash_map(&robot_pool, &mut hash);
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create_hash_map(&robot_pool, &mut hash);
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display_grid(&world, &robot_pool, &hash);
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loop {
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loop {
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let mut piouff: u32 = 0;
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let mut piouff: u32 = 0;
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for r in &mut robot_pool {
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for r in &mut robot_pool {
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