Merge branch 'fix-check-map' into 'master'
fixed check_map() See merge request mhart/DancingDroids!37
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				| @ -23,7 +23,7 @@ mod world; | |||||||
| 
 | 
 | ||||||
| /// Check if the robot is in the map.
 | /// Check if the robot is in the map.
 | ||||||
| fn check_map(r: &robot::Robot, w: &world::World) -> Result<(), String> { | fn check_map(r: &robot::Robot, w: &world::World) -> Result<(), String> { | ||||||
|     if (r.p.x, r.p.y) < (0, 0) || (r.p.x, r.p.y) > (w.x, w.y) { |     if r.p.x < 0 || r.p.y < 0 || r.p.x > w.x || r.p.y > w.y { | ||||||
|         Err(format!("The robot {} is off map", r.id)) |         Err(format!("The robot {} is off map", r.id)) | ||||||
|     } else { |     } else { | ||||||
|         Ok(()) |         Ok(()) | ||||||
| @ -129,10 +129,10 @@ mod tests { | |||||||
|         let mut r = robot::Robot::new( |         let mut r = robot::Robot::new( | ||||||
|             0, |             0, | ||||||
|             robot::Orientation::N, |             robot::Orientation::N, | ||||||
|             robot::Position { x: 2, y: 3 }, |             robot::Position { x: 2, y: 4 }, | ||||||
|             vec!['F'], |             vec!['F'], | ||||||
|         ); |         ); | ||||||
|         let w = world::World { x: 1, y: 1 }; |         let w = world::World { x: 3, y: 3 }; | ||||||
| 
 | 
 | ||||||
|         assert!(check_map(&r, &w).is_ok()); |         assert!(check_map(&r, &w).is_ok()); | ||||||
|     } |     } | ||||||
|  | |||||||
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